I'd like to fix these errors in Blender if possible. I believe my errors are originating from however I am creating my. Warning: in AppendProperty at line 858 of sdf/path.cpp - Can only append a property 'triggers' to a prim path (/) When I run the code, this is the error I get in the Xcode console: Warning: in AppendProperty at line 858 of sdf/path.cpp - Can only append a property 'preliminary:anchoring:type' to a prim path (/) But no object attached to my face (unexpected). usdz file from Blender, the object doesn't appear on screen.Īs I rotate the phone though, I see a large, blown up version floating above. When I use the above code with a simple object I created in Reality Composer, it works as expected and is anchored perfectly on the user's face.īut when I try the same code with my custom made.
This is how I've attempted to anchor the Blender object to the user's face: let cat = try! Entity.loadAnchor(named: 'alienCat')
obj, then used Realit圜onverter to make it a. I created an object (a face) in Blender, exported it as a.